Yeah, all of you, even if u don't believe it, we're TRUE SCENERS. We've now went twice at Inscene , the Belgian demoparty, and we plan to go to the 2Thousand (first edition) We're also registered on the Orange Juice server, and some of our prods are already available on scene.org
Up to now, we've released a few 100K games (my favourite competition): CrazyBrix and Out'm'Up; one 64Ko intro and a MegaDemo released in WildCompetition See the "Results" section for more informations about this
Up to now, we're still beginners, so we only went to local parties. Our guideline is to take part to the MAXIMUM number of competitions to maximize the fun, so sometimes, the quality is lower-class. We apologize for that
I personnaly think the DemoScene is going backwards since DirectX is used, so all of our prods work with SVGA standards (even with VGA!). No acceleration or sucking MS-3d motorZ. BECAUSE we're still beginner, most of our prods use oldskool effects. Hope you enjoy it.
Our DemoScene team is still small: only CyborgJeff (musician), Pype (coder) and Kris (coder) are really active on the scene, but i hope Raff 'n' Papy (coderz) will join us next year
AnyWay, we really enjoy sharing experiences with other teams, such for Insane Bugs @inscene'99 where CJ made the music for the 100Ko Game of Paradise Studios or @insceneY2K for FreeStyle (with Udev )
title | author(s) | competition | rank |
Free Style | Pinky/Udev - WiS/Udev - Pype/PPP - CJ/PPP | Wild | 1st |
New Millenium | Cyborg Jeff | House | 1st |
Out'm'Up | Pype - Cj - Kris | 100kGame | 1st |
HTML Quest | Cyborg Jeff | Surprise Music | 1st |
Bonhomme | Cyborg Jeff | HandGfx | 1st |
Sm0ke | Pype | HandGfx | 2nd |
Tik Tik Tak | Cyborg Jeff | MCHN | 2nd |
Little Flower | Pype -- Tbob | MCHN | 3rd |
title | author(s) | competition | rank |
Crazy BriX | Pype - CJ - Kris | 100KGame | 1st |
Back 2 Paradise | Cyborg Jeff | House | 1st |
El Ritmo Latino | Cyborg Jeff | MCHN | 1st |
Titanic | Gino | HandGFX | 2nd |
The Koopas | Pype | RayGfx | 2nd |
Cascada | Pype - CJ | 64Ko Intro | 2nd |
Your coke is on | Gino | Surprise! GFX | ? |
Here's a list of PPP demosceners projects. Though, it's widely possible that one or many of those will never achieve, but right now, it's what we're focusing on.
The "file icons" on right of the project's logo are supposed to rate the project status about pictures, sounds and code.
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The "Pworms" project has started in '99 for the Inscene '99. It intends to simulate a game of Worms (by Team17) where worms have very-personnalised weapons and appearance.
The main grafix and musics are done, but we really lacks time to code. The original project was to make a DirectX demo, but DirectX and Windows coding is so boring (always crashing), that i think it might become a Linux Demo.
There shouldn't be much 3D effects or stuff like that, but i hope using special effects for the water, the explosions and weapons.
Time Travel is a demo from UniX/ExeCute (another belgian scener), not from PPP team, but Cyborg Jeff has be contacted by its author after the InsceneY2K to make a music for that demo (which actually is just a mix of commercial tunes).
If he's not too busy, Pype should also try to help for the code (a Direct 3D display engine, mainly).
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Sid Paddle should be a crossing-over between an adventure game starring the one and only Kid Paddle (from Midam) and a music disk merging CJ's best chiptunes.
Let's say it: we're nowhere in that project, except we've chosen the musics.