Out'm'Up

Name:Crazy Brix
Version: IS2000-postreview: speedup option
Team: Pype (code-gfx) - CyborgJeff (tune-sfx) - Kris (more code)
Status: 100% pure ASM - OpenSource
Platform: MS-Dos, Windows 98+, linux Dosemu

Out'm'Up is a shoot'em'up, crossing over between Tyrian from EpicMegagames and Space Invaders. Note that nearly all code has been rewriten or debugged for the occasion. A brand-new sprite engine (hundreds of 32x32 sprites!) has been written because Gedeon/ParadiseStudios didn't like the way i managed collisions in Crazy Brix. In OUTmUP, you get a pixel-precision collision detection with lightning-speed effect.

I'd like to credit Pierrick for the idea of a Shoot-m-up, even if he was really too late with his sprites.

All you'll have to do is pass each UFO wave, shooting as much alien starships/ufos as you can, collecting bonuses for powerups.
5 lives - 5 hitpoints - 7 waves - that game is too easy!

RULE da STARFIELD!...

Game Requirements

  • DOS/WINDOWS/DosEmu
  • SoundBlaster Pro/SoundBlaster AWE64
  • Keyboard (use CTRL to fire)
  • You

<download the game> (executables only: 56Ko)

<download Sources> (pure A86 code: 900Ko)

Source Code includes Kris'lzw compressor.